public void StartGame() { // go! gameplay.StartSession(); }
public void StartGame() { // go! print($"START - Ruleset is FTUE: {currentSessionRuleset.IsFtueGame}"); gameplay.StartSession(); }
public void StartGame() { // go! gameplay.StartSession(); }
public void StartGame() { // go! print($"START - Ruleset is FTUE: {currentSessionRuleset.IsFtueGame}"); gameplay.StartSession(); }