protected Setup ( Vector3 start, int maxGScore, OnPathDelegate callback ) : void | ||
start | Vector3 | |
maxGScore | int | |
callback | OnPathDelegate | |
return | void |
public static ConstantPath Construct(Vector3 start, int maxGScore, OnPathDelegate callback = null) { ConstantPath path = PathPool <ConstantPath> .GetPath(); path.Setup(start, maxGScore, callback); return(path); }
public static ConstantPath Construct(Vector3 start, int maxGScore, [Optional, DefaultParameterValue(null)] OnPathDelegate callback) { ConstantPath path = PathPool.GetPath <ConstantPath>(); path.Setup(start, maxGScore, callback); return(path); }