Ejemplo n.º 1
0
        public void Command_Launch()
        {
            var process = new Process {
                StartInfo =
                {
                    FileName         = AppInfo.Executable.FullName,
                    WorkingDirectory = Path.GetDirectoryName(AppInfo.Executable.FullName)
                },
                EnableRaisingEvents = true
            };

            process.Exited += delegate {
                State.Value = LaunchManagerState.Idle;
            };

            State.HasChanged += delegate {
                _home.Invoke((Action)(() => {
                    if (State.Value == LaunchManagerState.GameRunning)
                    {
                        _home.Hide();
                        _icon.Visible = true;
                        _icon.ShowBalloonTip(1000, "Launching",
                                             "Launching the application. The launcher will remain in the tray for cleanup.",
                                             ToolTipIcon.Info);
                    }
                    else
                    {
                        Command_ExitApplication();
                    }
                }));
            };
            State.Value = process.Start() ? LaunchManagerState.GameRunning : LaunchManagerState.Idle;
        }
Ejemplo n.º 2
0
        public void Command_Launch()
        {
            var process = new Process
            {
                StartInfo =
                {
                    FileName         = AppInfo.Executable.FullName,
                    WorkingDirectory = Path.GetDirectoryName(AppInfo.Executable.FullName)
                },
                EnableRaisingEvents = true
            };

            //UNCOMMENT TO ADD COMMAND LINE ARGUMENTS
            //process.StartInfo.Arguments = "-force-d3d11";

            process.Exited += delegate
            {
                State.Value = LaunchManagerState.Idle;
            };

            State.HasChanged += delegate
            {
                _home.Invoke((Action)(() =>
                {
                    if (State.Value == LaunchManagerState.GameRunning)
                    {
                        // Only Windows has native support for icon trays, so for this is only for Windows
                        if (IsWindows)
                        {
                            _home.Hide();
                            _icon.Visible = true;
                            _icon.ShowBalloonTip(1000, "Launching",
                                                 "Launching the application. The launcher will remain in the tray for cleanup.",
                                                 ToolTipIcon.Info);
                        }
                    }
                    else
                    {
                        Command_ExitApplication();
                    }
                }));
            };
            State.Value = process.Start() ? LaunchManagerState.GameRunning : LaunchManagerState.Idle;
        }