Ejemplo n.º 1
0
        /// <summary>
        /// Somewhat optimized rectangle puller
        /// Courtesy http://www.drdobbs.com/database/the-maximal-rectangle-problem/184410529
        /// </summary>
        /// <returns></returns>
        public HashSet<BoundingBox> GetAllRectangles(HashSet<Location> locations, BoundingBox boundingBox)
        {
            //Console.WriteLine("Entering GetAllRectangles");
            DateTime start = DateTime.Now;
            HashSet<BoundingBox> result = new HashSet<BoundingBox>();
            while (locations.Count > 0)
            {
                bool[,] boolArray = new bool[boundingBox.LowerRight.X + 1, boundingBox.LowerRight.Y + 1];
                foreach (Location location in locations)
                {
                    boolArray[location.Point.X, location.Point.Y] = true;
                }

                BoundingBox best = new BoundingBox();
                for (int upperLeftX = BoundingBox.UpperLeft.X; upperLeftX < boundingBox.LowerRight.X + 1; upperLeftX++)
                {
                    for (int upperLeftY = BoundingBox.UpperLeft.Y; upperLeftY < boundingBox.LowerRight.Y + 1; upperLeftY++)
                    {
                        if (!boolArray[upperLeftX, upperLeftY])
                        {
                            continue;
                        }

                        BoundingBox candidate = GrowOnes(new SxzPoint(upperLeftX, upperLeftY), boundingBox, boolArray);
                        if (candidate.Area() > best.Area())
                        {
                            best = candidate;
                        }
                    }
                }

                if (best.UpperLeft.X == -1)
                {
                    break;
                }

                result.Add(best);
                //Console.WriteLine("Have total rectangles " + result.Count);
                //Console.WriteLine("Have remaining locations " + locations.Count);
                foreach (Location location in new HashSet<Location>(locations))
                {
                    if (best.Contains(location.Point.X, location.Point.Y))
                    {
                        locations.Remove(location);
                    }
                }
            }

            //Console.WriteLine("Leaving GetAllRectangles with time " + (DateTime.Now - start).Milliseconds + " ms");
            return result;
        }
Ejemplo n.º 2
0
        /// <summary>
        /// To return a RectangleChunk we will need the bounding box and a check for missing locations
        /// </summary>
        /// <returns></returns>
        public override HashSet<ChunkContainer> GetChunks(LocationPool locationPool)
        {
            HashSet<ChunkContainer> result = new HashSet<ChunkContainer>();

            if (IsRectangle())
            {
                MonoRectangleChunk rectangleChunk = new MonoRectangleChunk();
                rectangleChunk.Origin = BoundingBox.UpperLeft;
                rectangleChunk.Width = BoundingBox.Width();
                rectangleChunk.Height = BoundingBox.Height();
                MonoRectangleChunkContainer container = new MonoRectangleChunkContainer();
                container.Chunk = rectangleChunk;
                container.Locations = GetLocations(BoundingBox);
                //container.AdditionalSize = NewColorCount(locationPool.Palette);
                container.Color = Color;
                result.Add(container);
                return result;
            }

            //break up into many rectangles and return rest here
            HashSet<Location> locations = new HashSet<Location>(Locations);
            HashSet<BoundingBox> rectangles = GetAllRectangles(locations, BoundingBox);

            foreach (BoundingBox rectangle in rectangles)
            {
                MonoRectangleChunk rectangleChunk = new MonoRectangleChunk();
                rectangleChunk.Origin = rectangle.UpperLeft;
                rectangleChunk.Width = rectangle.Width();
                rectangleChunk.Height = rectangle.Height();
                MonoRectangleChunkContainer container = new MonoRectangleChunkContainer();
                container.Chunk = rectangleChunk;
                container.Color = Color;
                //container.AdditionalSize = NewColorCount(locationPool.Palette);
                container.Locations = GetLocations(rectangle);
                result.Add(container);
            }

            //now for the remaining locations, create monocolorchunks
            BoundingBox remaining = new BoundingBox();
            foreach (Location location in locations)
            {
                remaining.Add(location.Point);
            }

            MonoBitPlaneChunk monoColorChunk = new MonoBitPlaneChunk();
            monoColorChunk.Width = remaining.Width();
            monoColorChunk.Height = remaining.Height();
            monoColorChunk.Initialize();
            monoColorChunk.Origin = remaining.UpperLeft;

            foreach (Location location in locations)
            {
                monoColorChunk.SetColor(location.Point.X, location.Point.Y);
            }

            MonoBitPlaneChunkContainer monoContainer = new MonoBitPlaneChunkContainer();
            monoContainer.Chunk = monoColorChunk;
            monoContainer.Locations = GetLocations(remaining);
            monoContainer.Color = Color;
            result.Add(monoContainer);

            return result;
        }
Ejemplo n.º 3
0
        public HashSet<Location> GetUnmarkedByBoundingBox(BoundingBox boundingBox)
        {
            HashSet<Location> result = new HashSet<Location>();

            foreach (Location location in Unmarked)
            {
                if (boundingBox.Contains(location.Point.X, location.Point.Y))
                {
                    result.Add(location);
                }
            }

            return result;
        }
Ejemplo n.º 4
0
 public BoundingBox(BoundingBox input)
 {
     UpperLeft = new SxzPoint(input.UpperLeft.X, input.UpperLeft.Y);
     LowerRight = new SxzPoint(input.LowerRight.X, input.LowerRight.Y);
 }
Ejemplo n.º 5
0
 public Region()
 {
     Locations = new HashSet<Location>();
     BoundingBox = new BoundingBox();
 }
Ejemplo n.º 6
0
        private static BoundingBox GrowOnes(SxzPoint upperLeft, BoundingBox boundingBox, bool[,] boolArray)
        {
            SxzPoint lowerRight = new SxzPoint(upperLeft.X, upperLeft.Y);
            BoundingBox best = new BoundingBox();
            best.UpperLeft = upperLeft;
            best.LowerRight = upperLeft;
            int maxX = boundingBox.LowerRight.X;
            int y = upperLeft.Y - 1;

            while ((y + 1) < (boundingBox.LowerRight.Y + 1) && boolArray[upperLeft.X, y + 1])
            {
                y++;
                int x = upperLeft.X;
                while ((x + 1) <= maxX && boolArray[x + 1, y])
                {
                    x++;
                }

                maxX = x;
                BoundingBox candidate = new BoundingBox();
                candidate.UpperLeft = upperLeft;
                candidate.LowerRight.X = x;
                candidate.LowerRight.Y = y;
                if (candidate.Area() > best.Area())
                {
                    best = candidate;
                }
            }

            return best;
        }
Ejemplo n.º 7
0
        public bool IsRectangle(HashSet<Location> locations, BoundingBox boundingBox)
        {
            bool[,] boolArray = new bool[boundingBox.Width(), boundingBox.Height()];
            foreach (Location location in locations)
            {
                if (boundingBox.Contains(location.Point.X, location.Point.Y))
                {
                    boolArray[location.Point.X - boundingBox.UpperLeft.X, location.Point.Y - boundingBox.UpperLeft.Y] = true;
                }
            }

            for (int x = 0; x < boolArray.GetLength(0); x++)
            {
                for (int y = 0; y < boolArray.GetLength(1); y++)
                {
                    if (!boolArray[x, y])
                    {
                        return false;
                    }
                }
            }

            return true;
        }