public bool IsValidSwitchTo(TState stateId, out TState activeSibling)
        {
            for (int i = 0; i < _activeHierarchyPath.Count; i++)
            {
                if (AreEquals(_activeHierarchyPath[i].Key, stateId) ||
                    _stateHierarchy.AreSiblings(_activeHierarchyPath[i].Key, stateId))
                {
                    activeSibling = _activeHierarchyPath[i].Key;
                    return(true);
                }
            }

            activeSibling = default;
            return(false);
        }
Ejemplo n.º 2
0
 private bool TargetIsSiblingOfSource(TState sourceState, TState targetState)
 {
     return(_stateHierarchy.AreSiblings(sourceState, targetState));
 }