Ejemplo n.º 1
0
        private void DrawAtTarget(BattleEntity target)
        {
            //Draw the cursor slightly above the target
            Vector2 pos = Camera.Instance.SpriteToUIPos(target.GetDrawnPosAbove(new Vector2(0, -10)));

            Cursor.Draw(pos, Color.White, 0f, new Vector2(0f, 1f), Vector2.One, false, .3f);
        }