public static void Main(String[] args) { Emulator main = new Emulator(); main.Processor = new Processor(); main.Memory = new Memory(); Rom rom = new Rom(); rom.LoadFromFile(); main.LoadRom(rom); main.Run(); }
private void LoadRom(Rom rom) { Memory.Reset(); Processor.Reset(); //if the type is 0 it's a rom only cartridge giving it a different address space, or something. for (int i = 0; i < 0x8000; ++i) Memory.Data[i] = rom.Data[i]; //ignore the checking stuff, it's not really needed to be honest //nintendo logo check, complement check, checksum (not used regardless) //reset the video? }