private static void ParkObstacle(SnapObstacle avoider, SnapDescription snapDescription) { Point newLocation = avoider.Bounds.Location; Point adjustedLocation = AdjustNewLocation(avoider, newLocation, snapDescription); Rectangle newBounds = new Rectangle(adjustedLocation, avoider.Bounds.Size); avoider.RequestBoundsChange(newBounds); }
private void LoadSnapObstacleData(ISimpleCollection <string, string> loadFrom, SnapObstacle so) { string prefix = so.Name + "."; SnapDescription sd; string isSnappedString = loadFrom.Get(prefix + isSnappedValueName); bool isSnapped = bool.Parse(isSnappedString); if (isSnapped) { string snappedToString = loadFrom.Get(prefix + snappedToValueName); SnapObstacle snappedTo = FindObstacle(snappedToString); string horizontalEdgeString = loadFrom.Get(prefix + horizontalEdgeValueName); HorizontalSnapEdge horizontalEdge = (HorizontalSnapEdge)Enum.Parse(typeof(HorizontalSnapEdge), horizontalEdgeString, true); string verticalEdgeString = loadFrom.Get(prefix + verticalEdgeValueName); VerticalSnapEdge verticalEdge = (VerticalSnapEdge)Enum.Parse(typeof(VerticalSnapEdge), verticalEdgeString, true); string xOffsetString = loadFrom.Get(prefix + xOffsetValueName); int xOffset = int.Parse(xOffsetString, CultureInfo.InvariantCulture); string yOffsetString = loadFrom.Get(prefix + yOffsetValueName); int yOffset = int.Parse(yOffsetString, CultureInfo.InvariantCulture); sd = new SnapDescription(snappedTo, horizontalEdge, verticalEdge, xOffset, yOffset); } else { sd = null; } this.obstacles[so] = sd; string leftString = loadFrom.Get(prefix + leftValueName); int left = int.Parse(leftString, CultureInfo.InvariantCulture); string topString = loadFrom.Get(prefix + topValueName); int top = int.Parse(topString, CultureInfo.InvariantCulture); string widthString = loadFrom.Get(prefix + widthValueName); int width = int.Parse(widthString, CultureInfo.InvariantCulture); string heightString = loadFrom.Get(prefix + heightValueName); int height = int.Parse(heightString, CultureInfo.InvariantCulture); Rectangle newBounds = new Rectangle(left, top, width, height); so.RequestBoundsChange(newBounds); if (sd != null) { ParkObstacle(so, sd); } }
private void LoadSnapObstacleData(ISimpleCollection<string, string> loadFrom, SnapObstacle so) { string prefix = so.Name + "."; SnapDescription sd; string isSnappedString = loadFrom.Get(prefix + isSnappedValueName); bool isSnapped = bool.Parse(isSnappedString); if (isSnapped) { string snappedToString = loadFrom.Get(prefix + snappedToValueName); SnapObstacle snappedTo = FindObstacle(snappedToString); string horizontalEdgeString = loadFrom.Get(prefix + horizontalEdgeValueName); HorizontalSnapEdge horizontalEdge = (HorizontalSnapEdge)Enum.Parse(typeof(HorizontalSnapEdge), horizontalEdgeString, true); string verticalEdgeString = loadFrom.Get(prefix + verticalEdgeValueName); VerticalSnapEdge verticalEdge = (VerticalSnapEdge)Enum.Parse(typeof(VerticalSnapEdge), verticalEdgeString, true); string xOffsetString = loadFrom.Get(prefix + xOffsetValueName); int xOffset = int.Parse(xOffsetString, CultureInfo.InvariantCulture); string yOffsetString = loadFrom.Get(prefix + yOffsetValueName); int yOffset = int.Parse(yOffsetString, CultureInfo.InvariantCulture); sd = new SnapDescription(snappedTo, horizontalEdge, verticalEdge, xOffset, yOffset); } else { sd = null; } this.obstacles[so] = sd; string leftString = loadFrom.Get(prefix + leftValueName); int left = int.Parse(leftString, CultureInfo.InvariantCulture); string topString = loadFrom.Get(prefix + topValueName); int top = int.Parse(topString, CultureInfo.InvariantCulture); string widthString = loadFrom.Get(prefix + widthValueName); int width = int.Parse(widthString, CultureInfo.InvariantCulture); string heightString = loadFrom.Get(prefix + heightValueName); int height = int.Parse(heightString, CultureInfo.InvariantCulture); Rectangle newBounds = new Rectangle(left, top, width, height); so.RequestBoundsChange(newBounds); if (sd != null) { ParkObstacle(so, sd); } }
private static void ParkObstacle(SnapObstacle avoider, SnapDescription snapDescription) { Point newLocation = avoider.Bounds.Location; Point adjustedLocation = AdjustNewLocation(avoider, newLocation, snapDescription); Rectangle newBounds = new Rectangle(adjustedLocation, avoider.Bounds.Size); avoider.RequestBoundsChange(newBounds); }