Ejemplo n.º 1
0
 private void move()
 {
     directionsToDPad_[ACharacter.EOrientation.UP]    = currentState.DPad.Up;
     directionsToDPad_[ACharacter.EOrientation.DOWN]  = currentState.DPad.Down;
     directionsToDPad_[ACharacter.EOrientation.LEFT]  = currentState.DPad.Left;
     directionsToDPad_[ACharacter.EOrientation.RIGHT] = currentState.DPad.Right;
     foreach (var pair in directionsToDPad_)
     {
         if (pair.Value == ButtonState.Pressed || hero_.getOrientation() == pair.Key)
         {
             if (levelManager_.directionFree(hero_.getX(), hero_.getY(), pair.Key))
             {
                 hero_.setOrientation(pair.Key);
                 if (levelManager_.pixelPowerEat(hero_.getX(), hero_.getY()))
                 {
                     hero_.setPowerUp();
                     som_.play(SoundManager.ESound.PAUSE, 0.5f);
                 }
                 else if (levelManager_.pixelEat(hero_.getX(), hero_.getY()))
                 {
                     hero_.eatPallet();
                     som_.play(SoundManager.ESound.CHOMP, -0.9f, 0.2f);
                 }
                 hero_.setBlocked(false);
             }
             else if (hero_.getOrientation() == pair.Key)
             {
                 hero_.setBlocked(true);
             }
         }
     }
 }
Ejemplo n.º 2
0
        internal ACharacter.EOrientation getPacManDirection(Hero h, ACharacter m)
        {
            int x = (int)((m.getX() - h.getX()) / 8); // POSITIF == LEFT NEGATIF == RIGHT
            int y = (int)((m.getY() - h.getY()) / 8); // POSITIF == UP NEGATIF == DOWN

            if (Math.Abs(x) > Math.Abs(y))
            {
                return(x > 0 ? ACharacter.EOrientation.LEFT : ACharacter.EOrientation.RIGHT);
            }
            return(y > 0 ? ACharacter.EOrientation.UP : ACharacter.EOrientation.DOWN);
        }
Ejemplo n.º 3
0
 public void updateHeroPosition(Hero h)
 {
     heroPos_.X = h.getX() + 8;
     heroPos_.Y = h.getY() + 8;
 }
Ejemplo n.º 4
0
 internal ACharacter.EOrientation getPacManDirection(Hero h, ACharacter m)
 {
     int x = (int)((m.getX() - h.getX()) / 8); // POSITIF == LEFT NEGATIF == RIGHT
     int y = (int)((m.getY() - h.getY()) / 8); // POSITIF == UP NEGATIF == DOWN
     if (Math.Abs(x) > Math.Abs(y))
         return x > 0 ? ACharacter.EOrientation.LEFT : ACharacter.EOrientation.RIGHT;
     return y > 0 ? ACharacter.EOrientation.UP : ACharacter.EOrientation.DOWN;
 }
Ejemplo n.º 5
0
 public void updateHeroPosition(Hero h)
 {
     heroPos_.X = h.getX() + 8;
     heroPos_.Y = h.getY() + 8;
 }