Ejemplo n.º 1
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 private void CheckTransitions(PluggableStateMachine pluggableStateMachine)
 {
     foreach (var transition in _Transitions)
     {
         transition.CheckAndTransition(pluggableStateMachine);
     }
 }
Ejemplo n.º 2
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 private void DoActions(SO_AAction[] actionsToDo, PluggableStateMachine pluggableStateMachine)
 {
     foreach (SO_AAction action in actionsToDo)
     {
         action.Act(pluggableStateMachine);
     }
 }
Ejemplo n.º 3
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        public void CheckAndTransition(PluggableStateMachine pluggableStateMachine)
        {
            foreach (var decision in _Decisions)
            {
                if (decision.Decide(pluggableStateMachine) == false)
                {
                    pluggableStateMachine.ChangeState(_FalseState);
                    return;
                }

                pluggableStateMachine.ChangeState(_TrueState);
            }
        }
Ejemplo n.º 4
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 public void ExitState(PluggableStateMachine pluggableStateMachine)
 {
     DoActions(ExitActions, pluggableStateMachine);
 }
Ejemplo n.º 5
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 public void UpdateState(PluggableStateMachine pluggableStateMachine)
 {
     DoActions(UpdateActions, pluggableStateMachine);
     CheckTransitions(pluggableStateMachine);
 }
Ejemplo n.º 6
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 public void EnterState(PluggableStateMachine pluggableStateMachine)
 {
     DoActions(EnterActions, pluggableStateMachine);
 }
Ejemplo n.º 7
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 public abstract void Act(PluggableStateMachine pluggableStateMachine);
Ejemplo n.º 8
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 public abstract bool Decide(PluggableStateMachine pluggableStateMachine);