Ejemplo n.º 1
0
        /// <summary>
        /// Gets possible encounters that allow all moves requested to be learned.
        /// </summary>
        /// <param name="pk">Rough Pokémon data which contains the requested species, gender, and form.</param>
        /// <param name="moves">Moves that the resulting <see cref="IEncounterable"/> must be able to learn.</param>
        /// <param name="generation">Specific generation to iterate versions for.</param>
        /// <returns>A consumable <see cref="IEncounterable"/> list of possible encounters.</returns>
        public static IEnumerable <IEncounterable> GenerateEncounter(PKM pk, int generation, int[] moves = null)
        {
            var vers = GameUtil.GetVersionsInGeneration(generation);

            return(GenerateEncounters(pk, moves, vers));
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Gets possible <see cref="PKM"/> objects that allow all moves requested to be learned within a specific generation.
        /// </summary>
        /// <param name="pk">Rough Pokémon data which contains the requested species, gender, and form.</param>
        /// <param name="info">Trainer information of the receiver.</param>
        /// <param name="moves">Moves that the resulting <see cref="IEncounterable"/> must be able to learn.</param>
        /// <param name="generation">Specific generation to iterate versions for.</param>
        public static IEnumerable <PKM> GeneratePKMs(PKM pk, ITrainerInfo info, int generation, int[] moves = null)
        {
            var vers = GameUtil.GetVersionsInGeneration(generation);

            return(GeneratePKMs(pk, info, moves, vers));
        }