public virtual void Hide() { if (!IsShowing) { return; } IsShowing = false; _LoadingOverlay.Hide(); }
public virtual void Hide() { if (!IsShowing) { return; } IsShowing = false; Utilities.Dispatch(() => _LoadingOverlay.Hide()); }
public virtual void Hide() { if (!IsShowing) { return; } IsShowing = false; _LoadingOverlay.Hide(); }
public virtual void Hide() { if (!IsShowing) { return; } IsShowing = false; Utilities.Dispatch(() => _LoadingOverlay.Hide()); }