Ejemplo n.º 1
0
        private void anotherRound()
        {
            m_CurrentGame.RestartGame();
            m_CurrentPlayer = m_BlackPlayer;
            List <PossibleMove?> possibleMoves = m_CurrentGame.GetPossibleMoves(m_CurrentPlayer);

            m_CurrentGame.UpdateCellsForPossibleMoves(possibleMoves);
        }