Ejemplo n.º 1
0
        public static bool UpdateTAS()
        {
            HandleFrameRates();
            CheckControls();
            FrameStepping();

            if (HasFlag(tasState, TASState.Enable) && !isSuspended)
            {
                if (HasFlag(tasState, TASState.Record) || HasFlag(tasState, TASState.Rerecord))
                {
                    player.RecordPlayer();
                }
                else
                {
                    player.PlaybackPlayer();

                    if (!player.CanPlayback)
                    {
                        DisableRun();
                    }
                    return(true);
                }
            }
            return(false);
        }
Ejemplo n.º 2
0
        public static bool UpdateTAS()
        {
            if (Characters.Sein != null)
            {
                oriPostion = Characters.Sein.Position;

                UpdateColors();
            }
            else
            {
                oriPostion = Vector3.zero;
            }

            UpdateText();
            UpdateExtraInfo();
            HandleFrameRates();
            CheckControls();
            FrameStepping();

            if (SkillTreeManager.Instance != null && SkillTreeManager.Instance.NavigationManager.IsVisible)
            {
                if (!player.HasChangedAlpha)
                {
                    SkillTreeManager.Instance.NavigationManager.FadeAnimator.SetParentOpacity((float)player.SkillTreeAlpha / 100f);
                    player.HasChangedAlpha = true;
                }
                UberPostProcess.Instance.SetDoBlur(player.SkillTreeAlpha == 100);
            }

            if (HasFlag(tasState, TASState.Enable))
            {
                if (HasFlag(tasState, TASState.Record) || HasFlag(tasState, TASState.Rerecord))
                {
                    player.RecordPlayer();
                }
                else
                {
                    player.PlaybackPlayer();

                    if (!player.CanPlayback)
                    {
                        DisableRun();
                    }
                    if (!InstantLoadScenesController.Instance.IsLoading && !GameController.Instance.IsLoadingGame && player.Break < 0)
                    {
                        tasState    |= TASState.FrameStep;
                        player.Break = 0;
                        SetFrameRate(60);
                    }
                    return(true);
                }
            }
            return(false);
        }