public static GetInstance ( object obj ) : |
||
obj | object | |
return |
public virtual InfoTypeAndValue[] ToInfoTypeAndValueArray() { InfoTypeAndValue[] result = new InfoTypeAndValue[content.Count]; for (int i = 0; i != result.Length; ++i) { result[i] = InfoTypeAndValue.GetInstance(content[i]); } return(result); }
public virtual InfoTypeAndValue[] ToInfoTypeAndValueArray() { InfoTypeAndValue[] array = new InfoTypeAndValue[content.Count]; for (int i = 0; i != array.Length; i++) { array[i] = InfoTypeAndValue.GetInstance(content[i]); } return(array); }
public virtual InfoTypeAndValue[] ToInfoTypeAndValueArray() { InfoTypeAndValue[] array = new InfoTypeAndValue[this.content.Count]; for (int num = 0; num != array.Length; num++) { array[num] = InfoTypeAndValue.GetInstance(this.content[num]); } return(array); }
public virtual InfoTypeAndValue[] GetGeneralInfo() { if (generalInfo == null) { return(null); } InfoTypeAndValue[] results = new InfoTypeAndValue[generalInfo.Count]; for (int i = 0; i < results.Length; i++) { results[i] = InfoTypeAndValue.GetInstance(generalInfo[i]); } return(results); }
public virtual InfoTypeAndValue[] GetGeneralInfo() { if (generalInfo == null) { return(null); } InfoTypeAndValue[] array = new InfoTypeAndValue[generalInfo.Count]; for (int i = 0; i < array.Length; i++) { array[i] = InfoTypeAndValue.GetInstance(generalInfo[i]); } return(array); }