protected SpriteSequenceWidget(SpriteSequenceWidget other) : base(other) { Unit = other.Unit; Sequence = other.Sequence; Frame = other.Frame; Facing = other.Facing; GetAnimation = other.GetAnimation; GetFacing = other.GetFacing; }
protected SpriteSequenceWidget(SpriteSequenceWidget other) : base(other) { Unit = other.Unit; Sequence = other.Sequence; Frame = other.Frame; Facing = other.Facing; GetAnimation = other.GetAnimation; GetFacing = other.GetFacing; }