public FireArmamentPower(Actor self, FireArmamentPowerInfo info)
			: base(self, info)
		{
			FireArmamentPowerInfo = info;
			enabled = false;
		}
Ejemplo n.º 2
0
 public FireArmamentPower(Actor self, FireArmamentPowerInfo info)
     : base(self, info)
 {
     FireArmamentPowerInfo = info;
     enabled = false;
 }