internal override void Setup(GameServerHost host, string roomType) { this.Host = host; this.RoomType = roomType; this.Players = new List <P>(); this.PlayerInstanceId = 0; }
internal abstract void Setup(GameServerHost host, string roomType);
internal override void Setup(GameServerHost host, string roomType) { this.Host = host; this.RoomType = roomType; this.Players = new List <P>(); this.PlayerInstanceId = 0; }
internal abstract void Setup(GameServerHost host, string roomType);