Ejemplo n.º 1
0
        protected virtual void Cmd_UpdateSkill(int skill_hash)
        {
            // validate can hit
            // return casting percent
            // make enemy health lower by skill power
            string result = "success";

            if (currentTarget)
            {
                PlayerControllerComponent pc = currentTarget.GetComponent <PlayerControllerComponent>();

                SkillTemplate skill = characterClass.skillsList.Find(item => item.hash == skill_hash);

                if (skill)
                {
                    pc.takeDamage(skill.baseImpact);
                }
                else
                {
                    result = "Could not find skill";
                }
            }

            RpcCorrectClientSkillHit(result);
        }