public static void Main(string[] args) { // !!!! add OptionParser class rather than relying on the user guessing that the first arg // is an int 1..3 and the second is the path of a folder that'll serve a test UI Core.InitParams initParams = new Core.InitParams(); using (Core.Library lib = Core.Library.Create(initParams)) { lib.StartDv(); Console.Write("TestDvLights - starting\n"); DeviceLights device = new DeviceLights(Convert.ToInt32(args[0]), args[1]); Semaphore blocker = new Semaphore(0, 1); blocker.WaitOne(60 * 60 * 1000); // make the device available for 1 hour then assume we've been forgotten about and exit device.Dispose(); Console.Write("TestDvLights - exiting\n"); } }
public static void Main(string[] args) { // !!!! add OptionParser class rather than relying on the user guessing that the first arg // is an int 1..3 and the second is the path of a folder that'll serve a test UI Core.InitParams initParams = new Core.InitParams(); using (Core.Library lib = Core.Library.Create(initParams)) { lib.StartDv(); Console.Write("TestDvLights - starting\n"); DeviceLights device = new DeviceLights(Convert.ToInt32(args[0]), args[1]); Semaphore blocker = new Semaphore(0, 1); blocker.WaitOne(60 * 60 * 1000); // make the device available for 1 hour then assume we've been forgotten about and exit device.Dispose(); Console.Write("TestDvLights - exiting\n"); } }