Ejemplo n.º 1
0
        ///<summary>Used in FormPayment to sych database with changes user made to the paySplit list for a payment.  Must supply an old list for comparison.  Only the differences are saved.</summary>
        public static void UpdateList(ArrayList oldSplitList, ArrayList newSplitList)
        {
            PaySplit newPaySplit;

            for (int i = 0; i < oldSplitList.Count; i++)       //loop through the old list
            {
                newPaySplit = null;
                for (int j = 0; j < newSplitList.Count; j++)
                {
                    if (newSplitList[j] == null || ((PaySplit)newSplitList[j]).SplitNum == 0)
                    {
                        continue;
                    }
                    if (((PaySplit)oldSplitList[i]).SplitNum == ((PaySplit)newSplitList[j]).SplitNum)
                    {
                        newPaySplit = (PaySplit)newSplitList[j];
                        break;
                    }
                }
                if (newPaySplit == null)
                {
                    //PaySplit with matching SplitNum was not found, so it must have been deleted
                    PaySplits.Delete(((PaySplit)oldSplitList[i]));
                    continue;
                }
                //PaySplit was found with matching SplitNum, so check for changes
                if (newPaySplit.DateEntry != ((PaySplit)oldSplitList[i]).DateEntry ||
                    newPaySplit.DatePay != ((PaySplit)oldSplitList[i]).DatePay ||
                    newPaySplit.PatNum != ((PaySplit)oldSplitList[i]).PatNum ||
                    newPaySplit.PayNum != ((PaySplit)oldSplitList[i]).PayNum ||
                    newPaySplit.PayPlanNum != ((PaySplit)oldSplitList[i]).PayPlanNum ||
                    newPaySplit.ProcDate != ((PaySplit)oldSplitList[i]).ProcDate ||
                    newPaySplit.ProcNum != ((PaySplit)oldSplitList[i]).ProcNum ||
                    newPaySplit.ProvNum != ((PaySplit)oldSplitList[i]).ProvNum ||
                    newPaySplit.SplitAmt != ((PaySplit)oldSplitList[i]).SplitAmt)
                {
                    PaySplits.Update(newPaySplit);
                }
            }
            for (int i = 0; i < newSplitList.Count; i++)       //loop through the new list
            {
                if (newSplitList[i] == null)
                {
                    continue;
                }
                if (((PaySplit)newSplitList[i]).SplitNum != 0)
                {
                    continue;
                }
                //entry with SplitNum=0, so it's new
                PaySplits.Insert(((PaySplit)newSplitList[i]));
            }
        }