void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.BackgroundSubtractorMOG2))
            {
                LogError("owner is not initialized. Add Action \"newBackgroundSubtractorMOG2\".");
                return;
            }
            OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2 wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.BackgroundSubtractorMOG2, OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2>(owner);

            wrapped_owner.setBackgroundRatio((float)ratio.Value);
        }
Ejemplo n.º 2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.BackgroundSubtractorMOG2))
            {
                LogError("owner is not initialized. Add Action \"newBackgroundSubtractorMOG2\".");
                return;
            }
            OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2 wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.BackgroundSubtractorMOG2, OpenCVForUnity.VideoModule.BackgroundSubtractorMOG2>(owner);

            if (!(ratio.Value is OpenCVForUnityPlayMakerActions.Double))
            {
                LogError("ratio is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_ratio = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(ratio);

            wrapped_owner.setBackgroundRatio(wrapped_ratio);
        }