void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Tonemap)) { LogError("owner is not initialized. Add Action \"newTonemap\"."); return; } OpenCVForUnity.PhotoModule.Tonemap wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Tonemap, OpenCVForUnity.PhotoModule.Tonemap>(owner); if (!(src.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("src is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_src = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(src); if (!(dst.Value is OpenCVForUnityPlayMakerActions.Mat)) { LogError("dst is not initialized. Add Action \"newMat\"."); return; } OpenCVForUnity.CoreModule.Mat wrapped_dst = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dst); wrapped_owner.process(wrapped_src, wrapped_dst); }
void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.Tonemap)) { LogError("owner is not initialized. Add Action \"newTonemap\"."); return; } OpenCVForUnity.PhotoModule.Tonemap wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Tonemap, OpenCVForUnity.PhotoModule.Tonemap>(owner); storeResult.Value = wrapped_owner.getGamma(); }
public Tonemap(OpenCVForUnity.PhotoModule.Tonemap nativeObj) : base(nativeObj) { }