Ejemplo n.º 1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.TrainData))
            {
                LogError("owner is not initialized. Add Action \"newTrainData\".");
                return;
            }
            OpenCVForUnity.MlModule.TrainData wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.TrainData, OpenCVForUnity.MlModule.TrainData>(owner);

            string[]      string_names  = names.stringValues;
            List <string> wrapped_names = new List <string>(string_names);

            wrapped_owner.getNames(wrapped_names);

            for (int i = 0; i < wrapped_names.Count; i++)
            {
                names.Set(i, (string)wrapped_names[i]);
            }
            names.SaveChanges();
        }