Ejemplo n.º 1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(templ.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("templ is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_templ = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(templ);

            if (!(templCenter.Value is OpenCVForUnityPlayMakerActions.Point))
            {
                LogError("templCenter is not initialized. Add Action \"newPoint\".");
                return;
            }
            OpenCVForUnity.CoreModule.Point wrapped_templCenter = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Point, OpenCVForUnity.CoreModule.Point>(templCenter);

            wrapped_owner.setTemplate(wrapped_templ, wrapped_templCenter);
        }
Ejemplo n.º 2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.GeneralizedHough))
            {
                LogError("owner is not initialized. Add Action \"newGeneralizedHough\".");
                return;
            }
            OpenCVForUnity.ImgprocModule.GeneralizedHough wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.GeneralizedHough, OpenCVForUnity.ImgprocModule.GeneralizedHough>(owner);

            if (!(edges.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("edges is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_edges = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(edges);

            if (!(dx.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dx is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dx = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dx);

            if (!(dy.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dy is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dy = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dy);

            wrapped_owner.setTemplate(wrapped_edges, wrapped_dx, wrapped_dy);
        }