void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.KAZE))
            {
                LogError("owner is not initialized. Add Action \"newKAZE\".");
                return;
            }
            OpenCVForUnity.Features2dModule.KAZE wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.KAZE, OpenCVForUnity.Features2dModule.KAZE>(owner);

            wrapped_owner.setThreshold((float)threshold.Value);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.KAZE))
            {
                LogError("owner is not initialized. Add Action \"newKAZE\".");
                return;
            }
            OpenCVForUnity.Features2dModule.KAZE wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.KAZE, OpenCVForUnity.Features2dModule.KAZE>(owner);

            if (!(threshold.Value is OpenCVForUnityPlayMakerActions.Double))
            {
                LogError("threshold is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_threshold = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(threshold);

            wrapped_owner.setThreshold(wrapped_threshold);
        }