public override Mesh decode(MeshInfo minfo, CtmInputStream input) { Mesh m = base.decode(minfo, input); restoreIndices(minfo.getTriangleCount(), m.indices); return(m); }
public override Mesh decode(MeshInfo minfo, CtmInputStream input) { int vc = minfo.getVertexCount(); checkTag(input.readLittleInt(), MG2_HEADER_TAG); float vertexPrecision = input.readLittleFloat(); float normalPrecision = input.readLittleFloat(); Grid grid = Grid.fromStream(input); if(!grid.checkIntegrity()) { throw new InvalidDataException("The vertex size grid is corrupt!"); } float[] vertices = readVertices(input, grid, vc, vertexPrecision); int[] indices = readIndices(input, minfo.getTriangleCount(), vc); float[] normals = null; if (minfo.hasNormals()) { normals = readNormals(input, vertices, indices, normalPrecision, vc); } AttributeData[] uvData = new AttributeData[minfo.getUvMapCount()]; for (int i = 0; i < uvData.Length; i++) { uvData[i] = readUvData(input, vc); } AttributeData[] attributs = new AttributeData[minfo.getAttrCount()]; for (int i = 0; i < attributs.Length; i++) { attributs[i] = readAttribute(input, vc); } return new Mesh(vertices, normals, indices, uvData, attributs); }
public override Mesh decode(MeshInfo minfo, CtmInputStream input) { int vc = minfo.getVertexCount(); AttributeData[] tex = new AttributeData[minfo.getUvMapCount()]; AttributeData[] att = new AttributeData[minfo.getAttrCount()]; checkTag(input.readLittleInt(), INDX); int[] indices = readIntArray(input, minfo.getTriangleCount(), 3, false); checkTag(input.readLittleInt(), VERT); float[] vertices = readFloatArray(input, vc * Mesh.CTM_POSITION_ELEMENT_COUNT, 1); float[] normals = null; if (minfo.hasNormals()) { checkTag(input.readLittleInt(), NORM); normals = readFloatArray(input, vc, Mesh.CTM_NORMAL_ELEMENT_COUNT); } for (int i = 0; i < tex.Length; ++i) { checkTag(input.readLittleInt(), TEXC); tex[i] = readUVData(vc, input); } for (int i = 0; i < att.Length; ++i) { checkTag(input.readLittleInt(), ATTR); att[i] = readAttrData(vc, input); } return new Mesh(vertices, normals, indices, tex, att); }
public override Mesh decode(MeshInfo minfo, CtmInputStream input) { int vc = minfo.getVertexCount(); AttributeData[] tex = new AttributeData[minfo.getUvMapCount()]; AttributeData[] att = new AttributeData[minfo.getAttrCount()]; checkTag(input.readLittleInt(), INDX); int[] indices = readIntArray(input, minfo.getTriangleCount(), 3, false); checkTag(input.readLittleInt(), VERT); float[] vertices = readFloatArray(input, vc * Mesh.CTM_POSITION_ELEMENT_COUNT, 1); float[] normals = null; if (minfo.hasNormals()) { checkTag(input.readLittleInt(), NORM); normals = readFloatArray(input, vc, Mesh.CTM_NORMAL_ELEMENT_COUNT); } for (int i = 0; i < tex.Length; ++i) { checkTag(input.readLittleInt(), TEXC); tex[i] = readUVData(vc, input); } for (int i = 0; i < att.Length; ++i) { checkTag(input.readLittleInt(), ATTR); att[i] = readAttrData(vc, input); } return(new Mesh(vertices, normals, indices, tex, att)); }
public void decode(ref List <Mesh> meshList) { if (decoded) { throw new Exception("Ctm File got already decoded"); } decoded = true; if (input.readLittleInt() != OCTM) { throw new BadFormatException("The CTM file doesn't start with the OCTM tag!"); } int formatVersion = input.readLittleInt(); int methodTag = input.readLittleInt(); MeshInfo mi = new MeshInfo(input.readLittleInt(), //vertex count input.readLittleInt(), //triangle count input.readLittleInt(), //uvmap count input.readLittleInt(), //attribute count input.readLittleInt()); //flags comment = input.readString(); // Uncompress from stream Mesh ctmMesh = null; foreach (MeshDecoder md in DECODER) { if (md.isFormatSupported(methodTag, formatVersion)) { ctmMesh = md.decode(mi, input); break; } } if (ctmMesh == null) { throw new IOException("No sutible decoder found for Mesh of compression type: " + unpack(methodTag) + ", version " + formatVersion); } // Check mesh integrity ctmMesh.checkIntegrity(); // Unity only support maximum 65534 vertices per mesh. So large meshes need to be splitted. if (ctmMesh.vertices.Length > maxNumVerticesPerMesh * 3) { SplitMesh(ctmMesh, ref meshList); } else { meshList.Add(ctmMesh); } //return m; }
public Mesh decode() { if (decoded) { throw new Exception("Ctm File got already decoded"); } decoded = true; if (input.readLittleInt() != OCTM) { throw new BadFormatException("The CTM file doesn't start with the OCTM tag!"); } int formatVersion = input.readLittleInt(); int methodTag = input.readLittleInt(); MeshInfo mi = new MeshInfo(input.readLittleInt(), //vertex count input.readLittleInt(), //triangle count input.readLittleInt(), //uvmap count input.readLittleInt(), //attribute count input.readLittleInt()); //flags comment = input.readString(); // Uncompress from stream Mesh ctmMesh = null; foreach (MeshDecoder md in DECODER) { if (md.isFormatSupported(methodTag, formatVersion)) { ctmMesh = md.decode(mi, input); break; } } if (ctmMesh == null) { throw new IOException("No sutible decoder found for Mesh of compression type: " + unpack(methodTag) + ", version " + formatVersion); } // Check mesh integrity ctmMesh.checkIntegrity(); return(ctmMesh); }
public override Mesh decode(MeshInfo minfo, CtmInputStream input) { int vc = minfo.getVertexCount(); checkTag(input.readLittleInt(), MG2_HEADER_TAG); float vertexPrecision = input.readLittleFloat(); float normalPrecision = input.readLittleFloat(); Grid grid = Grid.fromStream(input); if (!grid.checkIntegrity()) { throw new InvalidDataException("The vertex size grid is corrupt!"); } float[] vertices = readVertices(input, grid, vc, vertexPrecision); int[] indices = readIndices(input, minfo.getTriangleCount(), vc); float[] normals = null; if (minfo.hasNormals()) { normals = readNormals(input, vertices, indices, normalPrecision, vc); } AttributeData[] uvData = new AttributeData[minfo.getUvMapCount()]; for (int i = 0; i < uvData.Length; i++) { uvData[i] = readUvData(input, vc); } AttributeData[] attributs = new AttributeData[minfo.getAttrCount()]; for (int i = 0; i < attributs.Length; i++) { attributs[i] = readAttribute(input, vc); } return(new Mesh(vertices, normals, indices, uvData, attributs)); }
public abstract Mesh decode(MeshInfo minfo, CtmInputStream input);
public abstract Mesh decode(MeshInfo minfo, CtmInputStream input);