Ejemplo n.º 1
0
 public static cl_mem CreateFromGLTexture3D(cl_context context, cl_mem_flags flags, GLenum target, GLint mipLevel, GLuint texture, out ErrorCode errcode_ret)
 {
     return(OpenCLAPI.clCreateFromGLTexture3D(context, flags, target, mipLevel, texture, out errcode_ret));
 }