Ejemplo n.º 1
0
        public void OnVehicleEnterSpecVol(SpecialVolume volume, Vehicle vehicle)
        {
            int currentVolumeId = vehicle.CurrentSpecialVolume.Count == 0 ? -1 : vehicle.CurrentSpecialVolume.Peek().Id;

            GameConsole.WriteEvent("Enter specvol - " + vehicle.CurrentSpecialVolume.Count);

            if (currentVolumeId != volume.Id)
            {
                volume.Enter(vehicle);
            }
            vehicle.CurrentSpecialVolume.Push(volume);
        }
Ejemplo n.º 2
0
        public void OnVehicleExitSpecVol(SpecialVolume exitedVolume, Vehicle vehicle)
        {
            SpecialVolume vol     = vehicle.CurrentSpecialVolume.Pop();
            SpecialVolume nextVol = vehicle.CurrentSpecialVolume.Count == 0 ? null : vehicle.CurrentSpecialVolume.Peek();

            GameConsole.WriteEvent("Exit specvol - " + vehicle.CurrentSpecialVolume.Count);

            if (nextVol == null)
            {
                //reset
                exitedVolume.Reset(vehicle);
                exitedVolume.Exit(vehicle);
            }
            else if (nextVol.Id != vol.Id)
            {
                nextVol.Enter(vehicle);
                exitedVolume.Exit(vehicle);
            }
        }
Ejemplo n.º 3
0
        public void OnVehicleEnterSpecVol(SpecialVolume volume, Vehicle vehicle)
        {
            int currentVolumeId = vehicle.CurrentSpecialVolume.Count == 0 ? -1 : vehicle.CurrentSpecialVolume.Peek().Id;
            GameConsole.WriteEvent("Enter specvol - " + vehicle.CurrentSpecialVolume.Count);

            if (currentVolumeId != volume.Id)
            {
                volume.Enter(vehicle);
            }
            vehicle.CurrentSpecialVolume.Push(volume);
        }