public Counter ( byte player, int counter, int value, bool isScriptChange ) : void | ||
player | byte | |
counter | int | |
value | int | |
isScriptChange | bool | |
return | void |
public void CounterReq(int counter, int value) { _broadcaster.Counter(_clients[_sender].Id, counter, value); }
public void CounterReq(int counter, int value, bool isScriptChange) { _broadcaster.Counter(State.Instance.GetPlayer(_sender).Id, counter, value, isScriptChange); }
public void CounterReq(int counter, int value) { _broadcaster.Counter(State.Instance.GetPlayer(_sender).Id, counter, value); }