public void Despawn()
 {
     if (IsUsingSilo)
     {
         return;
     }
     usedStorage.DropAllMaterials();
 }
Ejemplo n.º 2
0
 public void OnDespawnServer(DespawnInfo info)
 {
     materialStorage.DropAllMaterials();
     foreach (var linkedMat in linkedStorages)
     {
         if (linkedMat == null)                 //they were destroyed at some point, irrelevant to us
         {
             continue;
         }
         linkedMat.DisconnectFromSilo();
     }
 }