Ejemplo n.º 1
0
        public Shape createShape(string code)
        {
            Shape shape;

            switch (code)
            {
            case "K":
                shape = new Krug(0, 0);
                return(shape);

            case "T":
                shape = new triangle(0, 0);
                return(shape);

            case "S":
                shape = new square(0, 0);
                return(shape);

            case "G":
                shape = new Group(0);
                return(shape);

            default:
                return(null);
            }
            //return null;
        }
Ejemplo n.º 2
0
 public void add(string s, int dx, int dy)
 // public void add(Shape value)
 {
     if (s == "Круг")
     {
         var t    = new Krug(dx, dy);
         var node = new Node(t);
         if (Head == null)
         {
             Head = node;
         }
         else
         {
             Tail.next = node;
         }
         Tail    = node;
         current = Tail;
     }
     else if (s == "Треугольник")
     {
         var t    = new triangle(dx, dy);
         var node = new Node(t);
         if (Head == null)
         {
             Head = node;
         }
         else
         {
             Tail.next = node;
         }
         Tail    = node;
         current = Tail;
     }
     else
     {
         var t    = new square(dx, dy);
         var node = new Node(t);
         if (Head == null)
         {
             Head = node;
         }
         else
         {
             Tail.next = node;
         }
         Tail    = node;
         current = Tail;
     }
     count++;
 }
Ejemplo n.º 3
0
 public void addNew(string s, int dx, int dy, int w, int h)
 // public void add(Shape value)
 {
     if (s == "Круг")
     {
         var t = new Krug(dx, dy);
         if (t.check(w, h))
         {
             var node = new Node(t);
             if (Head == null)
             {
                 Head = node;
             }
             else
             {
                 Tail.next = node;
             }
             Tail    = node;
             current = Tail;
             count  += 1;
         }
     }
     else if (s == "Треугольник")
     {
         var t = new triangle(dx, dy);
         if (t.check(w, h))
         {
             var node = new Node(t);
             if (Head == null)
             {
                 Head = node;
             }
             else
             {
                 Tail.next = node;
             }
             Tail    = node;
             current = Tail;
             count  += 1;
         }
     }
     else
     {
         var t = new square(dx, dy);
         if (t.check(w, h))
         {
             var node = new Node(t);
             if (Head == null)
             {
                 Head = node;
             }
             else
             {
                 Tail.next = node;
             }
             Tail    = node;
             current = Tail;
             count  += 1;
         }
     }
 }