Ejemplo n.º 1
0
        public static GameTarget getNewRandomGameTarget()
        {
            GameTarget newRandomGameTarget = new GameTarget();

            newRandomGameTarget.targetUOM = setRandomCaliber();
            return(newRandomGameTarget);
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            Console.ForegroundColor = ConsoleColor.White;
            Console.BackgroundColor = ConsoleColor.Red;
            Console.WriteLine("Welcome to PA 2021 Hunting!");
            Console.WriteLine("-----------------");
            Console.WriteLine("Choose your rifle:");
            Console.WriteLine("1. Vanguard Synthetic");
            Console.WriteLine("2. Vanguard MeatEater");
            string riflePicked    = Console.ReadLine();
            UOM    caliberOnRifle = new UOM();
            int    gunCapacity    = 0;

            if (riflePicked == "1")
            {
                VanguardSynthetic vs1 = new VanguardSynthetic();
                vs1.myUOM      = setRandomCaliber();
                caliberOnRifle = vs1.myUOM;
                Console.WriteLine("Rifle caliber: " + vs1.myUOM.Caliber);
                vs1.capacity = 3; // PA state law
                gunCapacity  = vs1.capacity;
            }
            else if (riflePicked == "2")
            {
                VanguardMeatEater vme1 = new VanguardMeatEater();
                vme1.myUOM     = setRandomCaliber();
                caliberOnRifle = vme1.myUOM;
                Console.WriteLine("Rifle caliber: " + vme1.myUOM.Caliber);

                vme1.capacity = 3; // PA state law
                gunCapacity   = vme1.capacity;
            }


            double shotsFired    = 0;
            double targetsHit    = 0;
            double targetsKilled = 0;

            while (shotsFired < gunCapacity)
            {
                Console.WriteLine("Legal game spotted!");
                GameTarget gt = new GameTarget();
                gt = getNewRandomGameTarget();

                Console.WriteLine("It is broadside and is unalert. Take a shot now? (y/n)");

                string response = Console.ReadLine();

                if (response == "y")
                {
                    Console.WriteLine("Target's caliber is: " + gt.targetUOM.Caliber);

                    shotsFired++;
                    if (gt.targetUOM.Caliber == caliberOnRifle.Caliber)
                    {
                        Console.WriteLine("Nice shot!");
                        targetsHit++;
                        targetsKilled++;
                    }
                    else
                    {
                        // we shot at it, but wasn't right caliber

                        if ((gt.targetUOM.CaliberGroup == Group.Long) && (caliberOnRifle.CaliberGroup == Group.Short))
                        {
                            // get nothing, shot is fired
                            Console.WriteLine("You missed! Target ran off");
                        }
                        if ((gt.targetUOM.CaliberGroup == Group.Short) && (caliberOnRifle.CaliberGroup == Group.Long))
                        {
                            Console.WriteLine("Bad shot! Target was not fatally wounded");
                            targetsHit++;
                        }
                    }
                }
                else if (response == "n")
                {
                    continue;
                }
                else
                {
                    continue;
                }
            }
            Console.WriteLine("The hunt is over. Let's see how you did:");
            //TODO: Play with score

            Console.WriteLine("Your Score: " + ((targetsKilled + (targetsHit * .25)) / gunCapacity));
            Console.ReadLine();
        }