public void MovingInvalidAxisCausesException() { var gamePad = new MockedGamePad(); Assert.Throws <ArgumentException>( delegate() { gamePad.MoveAxis(ExtendedAxes.X | ExtendedAxes.Y, 0); } ); }
public void MovingUnavailableAxisCausesException() { var gamePad = new MockedGamePad(); gamePad.AvailableAxes = 0; Assert.Throws <ArgumentException>( delegate() { gamePad.MoveAxis(ExtendedAxes.X, 0); } ); }
public void TestAxisMovement() { var gamePad = new MockedGamePad(); foreach (ExtendedAxes axis in Enum.GetValues(typeof(ExtendedAxes))) { gamePad.AvailableAxes = axis; gamePad.MoveAxis(axis, 0.1234f); gamePad.Update(); Assert.AreEqual(0.1234f, gamePad.GetExtendedState().GetAxis(axis)); } }