/** * Get the height ('z') of a bridge. * @param tile the bridge ramp tile to get the bridge height from * @return the height of the bridge. */ int GetBridgeHeight(TileIndex t) { int h; Slope tileh = TileMap.GetTileSlope(t, ref h); Foundation f = GetBridgeFoundation(tileh, DiagDirToAxis(GetTunnelBridgeDirection(t))); /* one height level extra for the ramp */ return(h + 1 + ApplyFoundationToSlope(f, ref tileh)); }