public AnimationClock(AnimationTimeline animation, bool controllable) : this(NoesisGUI_PINVOKE.new_AnimationClock(AnimationTimeline.getCPtr(animation), controllable), true)
     {
 #if UNITY_EDITOR || NOESIS_API
         if (NoesisGUI_PINVOKE.SWIGPendingException.Pending)
         {
             throw NoesisGUI_PINVOKE.SWIGPendingException.Retrieve();
         }
 #endif
     }
 public AnimationClock(AnimationTimeline animation, bool controllable) : this(NoesisGUI_PINVOKE.new_AnimationClock(AnimationTimeline.getCPtr(animation), controllable), true)
 {
 }
Ejemplo n.º 3
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 public AnimationClock(AnimationTimeline animation, bool controllable) : this(NoesisGUI_PINVOKE.new_AnimationClock(AnimationTimeline.getCPtr(animation), controllable), true)
 {
     if (NoesisGUI_PINVOKE.SWIGPendingException.Pending)
     {
         throw NoesisGUI_PINVOKE.SWIGPendingException.Retrieve();
     }
 }