Ejemplo n.º 1
0
        private ZoneInterval GetIntervalAfterGap(LocalInstant localInstant)
        {
            Instant      guess         = new Instant(localInstant.Ticks);
            ZoneInterval guessInterval = GetZoneInterval(guess);

            // If the local interval occurs before the zone interval we're looking at starts,
            // it's the one we're looking for. Otherwise, we need to find the next interval.
            if (localInstant.Minus(guessInterval.WallOffset) < guessInterval.Start)
            {
                return(guessInterval);
            }
            else
            {
                return(GetZoneInterval(guessInterval.End));
            }
        }
Ejemplo n.º 2
0
        private ZoneInterval GetIntervalAfterGap(LocalInstant localInstant)
        {
            Instant      guess         = localInstant.MinusZeroOffset();
            ZoneInterval guessInterval = GetZoneInterval(guess);

            // If the local interval occurs before the zone interval we're looking at starts,
            // it's the one we're looking for. Otherwise, we need to find the next interval.
            if (localInstant.Minus(guessInterval.WallOffset) < guessInterval.RawStart)
            {
                return(guessInterval);
            }
            else
            {
                // Will definitely be valid - there can't be a gap after an infinite interval.
                return(GetZoneInterval(guessInterval.End));
            }
        }
Ejemplo n.º 3
0
        private ZoneInterval GetIntervalBeforeGap(LocalInstant localInstant)
        {
            Instant      guess         = localInstant.MinusZeroOffset();
            ZoneInterval guessInterval = GetZoneInterval(guess);

            // If the local interval occurs before the zone interval we're looking at starts,
            // we need to find the earlier one; otherwise this interval must come after the gap, and
            // it's therefore the one we want.
            if (localInstant.Minus(guessInterval.WallOffset) < guessInterval.RawStart)
            {
                return(GetZoneInterval(guessInterval.Start - Duration.Epsilon));
            }
            else
            {
                return(guessInterval);
            }
        }