Ejemplo n.º 1
0
 public static void SubnauticaLoadingCompleted()
 {
     if (Main != null && Main.IsMultiplayer())
     {
         Main.InitialSyncCompleted = false;
         Main.StartCoroutine(LoadAsync());
     }
     else
     {
         SetLoadingComplete();
     }
 }
Ejemplo n.º 2
0
 public static void SubnauticaLoadingCompleted()
 {
     if (Main.IsMultiplayer())
     {
         Main.InitialSyncCompleted = false;
         Main.StartCoroutine(LoadAsync());
     }
     else
     {
         PropertyInfo property = PAXTerrainController.main.GetType().GetProperty("isWorking");
         property.SetValue(PAXTerrainController.main, false, null);
         WaitScreen waitScreen = (WaitScreen)typeof(WaitScreen).ReflectionGet("main", false, true);
         waitScreen.ReflectionCall("Hide");
     }
 }