Ejemplo n.º 1
0
        /// <summary>
        /// Plays one game and returns the score of this AI
        /// </summary>
        public double CalculateScore()
        {
            if (this.enemy == null)
            {
                throw new Exception("Enemy not set. Call SetEnemy first");
            }

            var aiPlayer      = new AIPlayer();
            var enemyAIPlayer = new AIPlayer();

            var simulatedGame = new SimulatedGame(enemyAIPlayer, aiPlayer,
                                                  winMultiplier, abortMultiplier, killMultiplier, aliveMultiplier, flyMultiplier, moveMultiplier, loseMultiplier,
                                                  falseKillMultiplier, falseMoveMultiplier, falseFlightMultiplier, falsePlacementMultiplier, maxMoves);

            OverrideEmptyAIPlayer(aiPlayer, simulatedGame);
            enemy.OverrideEmptyAIPlayer(enemyAIPlayer, simulatedGame);

            SpeciesInfo info;
            var         rVal = simulatedGame.Simulate(out info);

            this.CachedSpeciesInfo = info;
            info.AI = this;

            return(CachedScore = rVal);
        }
Ejemplo n.º 2
0
        public void SetInfo(SpeciesInfo info)
        {
            this.currentInfo = info;

            Button_Play.IsEnabled = true;

            Label_Win.Content               = info.Aborted ? "Aborted" : info.Win ? "Yes" : "No";
            Label_Alive.Content             = info.MenAlive;
            Label_Kills.Content             = $"{info.MenKilled} / {info.InvalidKills}";
            Label_Moves.Content             = $"{info.Moves} / {info.InvalidMoves}";
            Label_Flights.Content           = $"{info.Flights} / {info.InvalidFlights}";
            Label_InvalidPlacements.Content = info.InvalidPlacements;
        }