Ejemplo n.º 1
0
        void notifyIcon_MouseClick(object sender, MouseEventArgs e)
        {
            if (e.Button == System.Windows.Forms.MouseButtons.Left)
            {
                WindowState = FormWindowState.Normal;
                if (!Visible)
                {
                    NativeMethods.AnimateWindow(this.Handle, 200, (int)NativeMethods.AnimateWindowFlags.AW_BLEND | (int)NativeMethods.AnimateWindowFlags.AW_ACTIVATE);
                    Show();
                }
                this.Focus();

            }
            else if (e.Button == System.Windows.Forms.MouseButtons.Right)
            {
                notifyIconContext = new NimbusContextMenu(Theme);
                foreach (Game g in Factory.Games.LastFive)
                {

                    notifyIconContext.Add(new NMenuItem(g.Title, new EventHandler(Game_Click),g));
                }
                if (Factory.Games.LastFive.Count > 0) notifyIconContext.Add(new NMenuItem("-"));
                notifyIconContext.Add(new NMenuItem("Online Library", new EventHandler(btnLibrary_Clicked)));
                notifyIconContext.Add(new NMenuItem("Collection", new EventHandler(btnGames_Clicked)));
                notifyIconContext.Add(new NMenuItem("-"));
                notifyIconContext.Add(new NMenuItem("Exit", new EventHandler(Exit_Click)));
                notifyIconContext.ShowMenu();

            }
        }
Ejemplo n.º 2
0
 void CreateContextMenu()
 {
     gameContext = new NimbusContextMenu(this.Theme);
     gameContext.Add(new NMenuItem("Play", new EventHandler(btnPlay_Click)));
     gameContext.Add(new NMenuItem("Configure", new EventHandler(btnSetup_Click)));
     gameContext.Add(new NMenuItem("Favourite", new EventHandler(btnFavourite_Click)));
     gameContext.Add(new NMenuItem("-"));
     gameContext.Add(new NMenuItem("Delete", new EventHandler(btnDelete_Click)));
     lst.ContextMenu = gameContext;
 }