public bool DisplayInformation(out DisplayingInformationStruct displayingInformationStruct)
 {
     if (_playerController.InvulnerabilityTime > 0)
     {
         _displayingInformationStruct.Text =
             $"неуязвимость {Math.Round(_playerController.InvulnerabilityTime)}";
         displayingInformationStruct = _displayingInformationStruct;
         return(true);
     }
     displayingInformationStruct = _displayingInformationStruct;
     return(false);
 }
Ejemplo n.º 2
0
 public bool DisplayInformation(out DisplayingInformationStruct displayingInformationStruct)
 {
     if (_playerController.CurrentPlayerSpeed >= _playerController.HighSpeed)
     {
         _displayingInformationStruct.Text =
             $"ускорение {Math.Round(_playerController.ChangingSpeedTime)}";
         displayingInformationStruct = _displayingInformationStruct;
         return(true);
     }
     else
     {
         if (_playerController.CurrentPlayerSpeed <= _playerController.LowSpeed)
         {
             _displayingInformationStruct.Text =
                 $"замедление { Math.Round(_playerController.ChangingSpeedTime)}";
             displayingInformationStruct = _displayingInformationStruct;
             return(true);
         }
     }
     displayingInformationStruct = _displayingInformationStruct;
     return(false);
 }