Ejemplo n.º 1
0
        public TutorialSettings()
        {
            // Load Tutorial Settings from Local File
            if (Systems.filesLocal.FileExists("Settings/Tutorial.json"))
            {
                string fileContents = Systems.filesLocal.ReadFile("Settings/Tutorial.json");

                TutorialJson tutSettings = JsonConvert.DeserializeObject <TutorialJson>(fileContents);

                // Assign Settings
                this.Editor      = tutSettings.Editor;
                this.WorldEditor = tutSettings.WorldEditor;

                // Assign Generic Settings & Create Tutorial Settings
            }
            else
            {
                // Assign Generic Settings
                this.Editor      = 0;
                this.WorldEditor = 0;

                // Create Tutorial Settings
                this.SaveSettings();
            }
        }
Ejemplo n.º 2
0
        public void SaveSettings()
        {
            TutorialJson tutSettings = new TutorialJson {
                Editor      = this.Editor,
                WorldEditor = this.WorldEditor,
            };

            string json = JsonConvert.SerializeObject(tutSettings);

            // Save JSON to Settings
            Systems.filesLocal.WriteFile("Settings/Tutorial.json", json);
        }