protected virtual void ResetDecodingState(RtpPacketBase packet) { if (packet.PayloadType == PayloadType) { RtpPacket rtpPacket = (RtpPacket)packet; minSeq = unchecked((ushort)(rtpPacket.Sequence - rtpPacket.FecIndex)); } else { minSeq = ((RtpPacketFec)packet).DataRangeMin; } maxSeq = unchecked((ushort)(minSeq + dataPxExp - 1)); rangeInitialized = true; recoveryIndex = 0; }
protected override void ResetDecodingState(RtpPacketBase packet) { ushort packetsInFrame; if (packet.PayloadType == PayloadType) { packetsInFrame = ((RtpPacket)packet).PacketsInFrame; } else { packetsInFrame = ((RtpPacketFec)packet).PacketsInFrame; } if (dataPxExp != packetsInFrame) { // Resize data structures appropriately dataPxExp = packetsInFrame; fecPxExp = (ushort)(dataPxExp * fecPercent / 100); if (dataPxExp * fecPercent % 100 > 0) { fecPxExp++; } fecPxExp = Math.Min(fecPxExp, RS_Fec.MaxChecksumPackets); SetDecoder(); InitializeDCRStorage(); } base.ResetDecodingState(packet); }
internal override void ProcessPacket(RtpPacketBase packet) { // If any part of this code throws an exception we need to clean up what we have and // reset back to a default state so we can start over. try { PayloadType pt = packet.PayloadType; ValidatePayloadType(pt); // Process packet, depending on payload type if (pt == this.pt) { ProcessPacketData((RtpPacket)packet); } else { ProcessPacketFec((RtpPacketFec)packet); } // See if we have collected enough packets if (dataPxAct == dataPxExp) { ForwardDataPacketsToBase(); } else if (dataPxAct + fecPxAct == dataPxExp) { Decode(); ForwardDataPacketsToBase(); } } catch (ThreadAbortException) { } // Because we catch a generic exception next catch (Exception e) { //eventLog.WriteEntry(e.ToString(), EventLogEntryType.Error, (int)RtpEL.ID.Error); ForwardDataPacketsToBase(); } }
/// <summary> /// Create a packet from an existing packet /// </summary> /// <param name="packet"></param> internal RtpPacketBase(RtpPacketBase packet) :base(packet) { //buffer = packet.buffer; }
/// <summary> /// DistributePackets turns packets that came from the listener thread into /// RtpPackets, creating new RtpStreams if one doesn't exist for the RtpPacket's /// SSRC, then calling RtpStream.newPacket(rtpPacket) to place the RtpPacket /// into the RtpStream's Queue for processing. /// </summary> private void DistributePackets() { while (newPacket.WaitOne()) { while(receivedPackets.Count > 0) { //object[] ao = (object[])receivedPackets.Dequeue(); object[] ao = null; if (!receivedPackets.TryDequeue(out ao)) continue; BufferChunk bc = (BufferChunk)ao[0]; IPEndPoint ep = (IPEndPoint)ao[1]; try { //Turn the raw UDP packet data into an Rtp packet RtpPacketBase packet = new RtpPacketBase(bc); // For now, we support 2 types of packets - RtpPacket and RtpPacketFec. If // the number of packet types grows, we may need to push the casting onto // the streams, since they know what type of packets they expect. For now // we will handle the casting here. JVE 6/17/2004 if(packet.PayloadType == PayloadType.FEC) { packet = new RtpPacketFec(packet); } else { packet = new RtpPacket(packet); } // Get the stream if it exists RtpStream stream = rtpSession.GetStream(packet.SSRC, ep.Address); if (stream != null) { stream.ProcessPacket(packet); } else { // Otherwise return the packet to the pool ReturnBuffer(bc); unchecked{pcStreamlessPackets++;} } } catch(ThreadAbortException){} catch (InvalidRtpPacketException e) { HandleInvalidPacket(bc, ep, e.ToString()); ReturnBuffer(bc); } catch(PoolExhaustedException e) { //LogEvent(e.ToString(), EventLogEntryType.Error, (int)RtpEL.ID.UnboundedGrowth); return; // Exit the thread gracefully } catch(Exception e) { ReturnBuffer(bc); //LogEvent(e.ToString(), EventLogEntryType.Error, (int)RtpEL.ID.Error); } } } }
public RtpPacket(RtpPacketBase packet) : base(packet){}
internal RtpPacketFec(RtpPacketBase packet) : base(packet) { if(PayloadType != PayloadType.FEC) { throw new ArgumentException(Strings.PacketIsNotAnFECPacket); } }