private void StoreQuestionList(object sender, SurveyListEventArgs e)
 {
     _surveyQuestionList = e.QuestionsList;
     try
     {
         _surveyNumber = ParticipantBehavior.Participant.CurrentSurvey;
     }
     catch (NullReferenceException exception)
     {
         Debug.Log(exception.Message);
         _surveyNumber = GameObject.Find("EventSystem")
                         .GetComponent <SurveyFetch>().TestFetchingSurvey;
         Debug.Log(
             string.Format(
                 "Pushing default survey {0}, because the participant has not been made.",
                 _surveyNumber));
     }
 }
 /// <summary>
 ///     Recieves a list which to load.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void OnLoad(object sender, SurveyListEventArgs e)
 {
     Debug.Log("Event started");
     Loading(e.QuestionsList);
 }