Ejemplo n.º 1
0
        internal int Initialize(ZlibCodec z, int w)
        {
            z.Message = null;
            blocks = null;

            // handle undocumented nowrap option (no zlib header or check)
            //nowrap = 0;
            //if (w < 0)
            //{
            //    w = - w;
            //    nowrap = 1;
            //}

            // set window size
            if (w < 8 || w > 15) {
                End (z);
                throw new ZlibException ("Bad window size.");

                //return ZlibConstants.Z_STREAM_ERROR;
            }
            wbits = w;

            z.istate.blocks = new InflateBlocks (z,
                z.istate.HandleRfc1950HeaderBytes ? this : null,
                1 << w);

            // reset state
            Reset (z);
            return ZlibConstants.Z_OK;
        }
Ejemplo n.º 2
0
        // Called with number of bytes left to write in window at least 258
        // (the maximum string length) and number of input bytes available
        // at least ten.  The ten bytes are six bytes for the longest length/
        // distance pair plus four bytes for overloading the bit buffer.
        internal int InflateFast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InflateBlocks s, ZlibCodec z)
        {
            int t; // temporary pointer
            int[] tp; // temporary pointer
            int tp_index; // temporary pointer
            int e; // extra bits or operation
            int b; // bit buffer
            int k; // bits in bit buffer
            int p; // input data pointer
            int n; // bytes available there
            int q; // output window write pointer
            int m; // bytes to end of window or read pointer
            int ml; // mask for literal/length tree
            int md; // mask for distance tree
            int c; // bytes to copy
            int d; // distance back to copy from
            int r; // copy source pointer

            int tp_index_t_3; // (tp_index+t)*3

            // load input, output, bit values
            p = z.NextIn;
            n = z.AvailableBytesIn;
            b = s.bitb;
            k = s.bitk;
            q = s.write;
            m = q < s.read ? s.read - q - 1 : s.end - q;

            // initialize masks
            ml = inflate_mask [bl];
            md = inflate_mask [bd];

            // do until not enough input or output space for fast loop
            do {
                // assume called with m >= 258 && n >= 10
                // get literal/length code
                while (k < (20)) {
                    // max bits for literal/length code
                    n--;
                    b |= (z.InputBuffer [p++] & 0xff) << k;
                    k += 8;
                }

                t = b & ml;
                tp = tl;
                tp_index = tl_index;
                tp_index_t_3 = (tp_index + t) * 3;
                if ((e = tp [tp_index_t_3]) == 0) {
                    b >>= (tp [tp_index_t_3 + 1]);
                    k -= (tp [tp_index_t_3 + 1]);

                    s.window [q++] = (byte)tp [tp_index_t_3 + 2];
                    m--;
                    continue;
                }
                do {

                    b >>= (tp [tp_index_t_3 + 1]);
                    k -= (tp [tp_index_t_3 + 1]);

                    if ((e & 16) != 0) {
                        e &= 15;
                        c = tp [tp_index_t_3 + 2] + ((int)b & inflate_mask [e]);

                        b >>= e;
                        k -= e;

                        // decode distance base of block to copy
                        while (k < (15)) {
                            // max bits for distance code
                            n--;
                            b |= (z.InputBuffer [p++] & 0xff) << k;
                            k += 8;
                        }

                        t = b & md;
                        tp = td;
                        tp_index = td_index;
                        tp_index_t_3 = (tp_index + t) * 3;
                        e = tp [tp_index_t_3];

                        do {

                            b >>= (tp [tp_index_t_3 + 1]);
                            k -= (tp [tp_index_t_3 + 1]);

                            if ((e & 16) != 0) {
                                // get extra bits to add to distance base
                                e &= 15;
                                while (k < (e)) {
                                    // get extra bits (up to 13)
                                    n--;
                                    b |= (z.InputBuffer [p++] & 0xff) << k;
                                    k += 8;
                                }

                                d = tp [tp_index_t_3 + 2] + (b & inflate_mask [e]);

                                b >>= (e);
                                k -= (e);

                                // do the copy
                                m -= c;
                                if (q >= d) {
                                    // offset before dest
                                    //  just copy
                                    r = q - d;
                                    if (q - r > 0 && 2 > (q - r)) {
                                        s.window [q++] = s.window [r++]; // minimum count is three,
                                        s.window [q++] = s.window [r++]; // so unroll loop a little
                                        c -= 2;
                                    } else {
                                        Array.Copy (s.window, r, s.window, q, 2);
                                        q += 2;
                                        r += 2;
                                        c -= 2;
                                    }
                                } else {
                                    // else offset after destination
                                    r = q - d;
                                    do {
                                        r += s.end; // force pointer in window
                                    } while (r < 0); // covers invalid distances
                                    e = s.end - r;
                                    if (c > e) {
                                        // if source crosses,
                                        c -= e; // wrapped copy
                                        if (q - r > 0 && e > (q - r)) {
                                            do {
                                                s.window [q++] = s.window [r++];
                                            } while (--e != 0);
                                        } else {
                                            Array.Copy (s.window, r, s.window, q, e);
                                            q += e;
                                            r += e;
                                            e = 0;
                                        }
                                        r = 0; // copy rest from start of window
                                    }
                                }

                                // copy all or what's left
                                if (q - r > 0 && c > (q - r)) {
                                    do {
                                        s.window [q++] = s.window [r++];
                                    } while (--c != 0);
                                } else {
                                    Array.Copy (s.window, r, s.window, q, c);
                                    q += c;
                                    r += c;
                                    c = 0;
                                }
                                break;
                            } else if ((e & 64) == 0) {
                                t += tp [tp_index_t_3 + 2];
                                t += (b & inflate_mask [e]);
                                tp_index_t_3 = (tp_index + t) * 3;
                                e = tp [tp_index_t_3];
                            } else {
                                z.Message = "invalid distance code";

                                c = z.AvailableBytesIn - n;
                                c = (k >> 3) < c ? k >> 3 : c;
                                n += c;
                                p -= c;
                                k -= (c << 3);

                                s.bitb = b;
                                s.bitk = k;
                                z.AvailableBytesIn = n;
                                z.TotalBytesIn += p - z.NextIn;
                                z.NextIn = p;
                                s.write = q;

                                return ZlibConstants.Z_DATA_ERROR;
                            }
                        } while (true);
                        break;
                    }

                    if ((e & 64) == 0) {
                        t += tp [tp_index_t_3 + 2];
                        t += (b & inflate_mask [e]);
                        tp_index_t_3 = (tp_index + t) * 3;
                        if ((e = tp [tp_index_t_3]) == 0) {

                            b >>= (tp [tp_index_t_3 + 1]);
                            k -= (tp [tp_index_t_3 + 1]);

                            s.window [q++] = (byte)tp [tp_index_t_3 + 2];
                            m--;
                            break;
                        }
                    } else if ((e & 32) != 0) {

                        c = z.AvailableBytesIn - n;
                        c = (k >> 3) < c ? k >> 3 : c;
                        n += c;
                        p -= c;
                        k -= (c << 3);

                        s.bitb = b;
                        s.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn += p - z.NextIn;
                        z.NextIn = p;
                        s.write = q;

                        return ZlibConstants.Z_STREAM_END;
                    } else {
                        z.Message = "invalid literal/length code";

                        c = z.AvailableBytesIn - n;
                        c = (k >> 3) < c ? k >> 3 : c;
                        n += c;
                        p -= c;
                        k -= (c << 3);

                        s.bitb = b;
                        s.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn += p - z.NextIn;
                        z.NextIn = p;
                        s.write = q;

                        return ZlibConstants.Z_DATA_ERROR;
                    }
                } while (true);
            } while (m >= 258 && n >= 10);

            // not enough input or output--restore pointers and return
            c = z.AvailableBytesIn - n;
            c = (k >> 3) < c ? k >> 3 : c;
            n += c;
            p -= c;
            k -= (c << 3);

            s.bitb = b;
            s.bitk = k;
            z.AvailableBytesIn = n;
            z.TotalBytesIn += p - z.NextIn;
            z.NextIn = p;
            s.write = q;

            return ZlibConstants.Z_OK;
        }
Ejemplo n.º 3
0
        internal int Process(InflateBlocks blocks, ZlibCodec z, int r)
        {
            int j; // temporary storage
            int tindex; // temporary pointer
            int e; // extra bits or operation
            int b = 0; // bit buffer
            int k = 0; // bits in bit buffer
            int p = 0; // input data pointer
            int n; // bytes available there
            int q; // output window write pointer
            int m; // bytes to end of window or read pointer
            int f; // pointer to copy strings from

            // copy input/output information to locals (UPDATE macro restores)
            p = z.NextIn;
            n = z.AvailableBytesIn;
            b = blocks.bitb;
            k = blocks.bitk;
            q = blocks.write;
            m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;

            // process input and output based on current state
            while (true) {
                switch (mode) {
                // waiting for "i:"=input, "o:"=output, "x:"=nothing
                case START:  // x: set up for LEN
                    if (m >= 258 && n >= 10) {

                        blocks.bitb = b;
                        blocks.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn += p - z.NextIn;
                        z.NextIn = p;
                        blocks.write = q;
                        r = InflateFast (lbits, dbits, ltree, ltree_index, dtree, dtree_index, blocks, z);

                        p = z.NextIn;
                        n = z.AvailableBytesIn;
                        b = blocks.bitb;
                        k = blocks.bitk;
                        q = blocks.write;
                        m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;

                        if (r != ZlibConstants.Z_OK) {
                            mode = (r == ZlibConstants.Z_STREAM_END) ? WASH : BADCODE;
                            break;
                        }
                    }
                    need = lbits;
                    tree = ltree;
                    tree_index = ltree_index;

                    mode = LEN;
                    goto case LEN;

                case LEN:  // i: get length/literal/eob next
                    j = need;

                    while (k < (j)) {
                        if (n != 0)
                            r = ZlibConstants.Z_OK;
                        else {

                            blocks.bitb = b;
                            blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn += p - z.NextIn;
                            z.NextIn = p;
                            blocks.write = q;
                            return blocks.Flush (z, r);
                        }
                        n--;
                        b |= (z.InputBuffer [p++] & 0xff) << k;
                        k += 8;
                    }

                    tindex = (tree_index + (b & inflate_mask [j])) * 3;

                    b = SharedUtils.URShift (b, (tree [tindex + 1]));
                    k -= (tree [tindex + 1]);

                    e = tree [tindex];

                    if (e == 0) {
                        // literal
                        lit = tree [tindex + 2];
                        mode = LIT;
                        break;
                    }
                    if ((e & 16) != 0) {
                        // length
                        get_Renamed = e & 15;
                        len = tree [tindex + 2];
                        mode = LENEXT;
                        break;
                    }
                    if ((e & 64) == 0) {
                        // next table
                        need = e;
                        tree_index = tindex / 3 + tree [tindex + 2];
                        break;
                    }
                    if ((e & 32) != 0) {
                        // end of block
                        mode = WASH;
                        break;
                    }
                    mode = BADCODE; // invalid code
                    z.Message = "invalid literal/length code";
                    r = ZlibConstants.Z_DATA_ERROR;

                    blocks.bitb = b;
                    blocks.bitk = k;
                    z.AvailableBytesIn = n;
                    z.TotalBytesIn += p - z.NextIn;
                    z.NextIn = p;
                    blocks.write = q;
                    return blocks.Flush (z, r);

                case LENEXT:  // i: getting length extra (have base)
                    j = get_Renamed;

                    while (k < (j)) {
                        if (n != 0)
                            r = ZlibConstants.Z_OK;
                        else {

                            blocks.bitb = b;
                            blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn += p - z.NextIn;
                            z.NextIn = p;
                            blocks.write = q;
                            return blocks.Flush (z, r);
                        }
                        n--;
                        b |= (z.InputBuffer [p++] & 0xff) << k;
                        k += 8;
                    }

                    len += (b & inflate_mask [j]);

                    b >>= j;
                    k -= j;

                    need = dbits;
                    tree = dtree;
                    tree_index = dtree_index;
                    mode = DIST;
                    goto case DIST;

                case DIST:  // i: get distance next
                    j = need;

                    while (k < (j)) {
                        if (n != 0)
                            r = ZlibConstants.Z_OK;
                        else {

                            blocks.bitb = b;
                            blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn += p - z.NextIn;
                            z.NextIn = p;
                            blocks.write = q;
                            return blocks.Flush (z, r);
                        }
                        n--;
                        b |= (z.InputBuffer [p++] & 0xff) << k;
                        k += 8;
                    }

                    tindex = (tree_index + (b & inflate_mask [j])) * 3;

                    b >>= tree [tindex + 1];
                    k -= tree [tindex + 1];

                    e = (tree [tindex]);
                    if ((e & 16) != 0) {
                        // distance
                        get_Renamed = e & 15;
                        dist = tree [tindex + 2];
                        mode = DISTEXT;
                        break;
                    }
                    if ((e & 64) == 0) {
                        // next table
                        need = e;
                        tree_index = tindex / 3 + tree [tindex + 2];
                        break;
                    }
                    mode = BADCODE; // invalid code
                    z.Message = "invalid distance code";
                    r = ZlibConstants.Z_DATA_ERROR;

                    blocks.bitb = b;
                    blocks.bitk = k;
                    z.AvailableBytesIn = n;
                    z.TotalBytesIn += p - z.NextIn;
                    z.NextIn = p;
                    blocks.write = q;
                    return blocks.Flush (z, r);

                case DISTEXT:  // i: getting distance extra
                    j = get_Renamed;

                    while (k < (j)) {
                        if (n != 0)
                            r = ZlibConstants.Z_OK;
                        else {

                            blocks.bitb = b;
                            blocks.bitk = k;
                            z.AvailableBytesIn = n;
                            z.TotalBytesIn += p - z.NextIn;
                            z.NextIn = p;
                            blocks.write = q;
                            return blocks.Flush (z, r);
                        }
                        n--;
                        b |= (z.InputBuffer [p++] & 0xff) << k;
                        k += 8;
                    }

                    dist += (b & inflate_mask [j]);

                    b >>= j;
                    k -= j;

                    mode = COPY;
                    goto case COPY;

                case COPY:  // o: copying bytes in window, waiting for space
                    f = q - dist;
                    while (f < 0) {
                        // modulo window size-"while" instead
                        f += blocks.end; // of "if" handles invalid distances
                    }
                    while (len != 0) {

                        if (m == 0) {
                            if (q == blocks.end && blocks.read != 0) {
                                q = 0;
                                m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;
                            }
                            if (m == 0) {
                                blocks.write = q;
                                r = blocks.Flush (z, r);
                                q = blocks.write;
                                m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;

                                if (q == blocks.end && blocks.read != 0) {
                                    q = 0;
                                    m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;
                                }

                                if (m == 0) {
                                    blocks.bitb = b;
                                    blocks.bitk = k;
                                    z.AvailableBytesIn = n;
                                    z.TotalBytesIn += p - z.NextIn;
                                    z.NextIn = p;
                                    blocks.write = q;
                                    return blocks.Flush (z, r);
                                }
                            }
                        }

                        blocks.window [q++] = blocks.window [f++];
                        m--;

                        if (f == blocks.end)
                            f = 0;
                        len--;
                    }
                    mode = START;
                    break;

                case LIT:  // o: got literal, waiting for output space
                    if (m == 0) {
                        if (q == blocks.end && blocks.read != 0) {
                            q = 0;
                            m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;
                        }
                        if (m == 0) {
                            blocks.write = q;
                            r = blocks.Flush (z, r);
                            q = blocks.write;
                            m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;

                            if (q == blocks.end && blocks.read != 0) {
                                q = 0;
                                m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;
                            }
                            if (m == 0) {
                                blocks.bitb = b;
                                blocks.bitk = k;
                                z.AvailableBytesIn = n;
                                z.TotalBytesIn += p - z.NextIn;
                                z.NextIn = p;
                                blocks.write = q;
                                return blocks.Flush (z, r);
                            }
                        }
                    }
                    r = ZlibConstants.Z_OK;

                    blocks.window [q++] = (byte)lit;
                    m--;

                    mode = START;
                    break;

                case WASH:  // o: got eob, possibly more output
                    if (k > 7) {
                        // return unused byte, if any
                        k -= 8;
                        n++;
                        p--; // can always return one
                    }

                    blocks.write = q;
                    r = blocks.Flush (z, r);
                    q = blocks.write;
                    m = q < blocks.read ? blocks.read - q - 1 : blocks.end - q;

                    if (blocks.read != blocks.write) {
                        blocks.bitb = b;
                        blocks.bitk = k;
                        z.AvailableBytesIn = n;
                        z.TotalBytesIn += p - z.NextIn;
                        z.NextIn = p;
                        blocks.write = q;
                        return blocks.Flush (z, r);
                    }
                    mode = END;
                    goto case END;

                case END:
                    r = ZlibConstants.Z_STREAM_END;
                    blocks.bitb = b;
                    blocks.bitk = k;
                    z.AvailableBytesIn = n;
                    z.TotalBytesIn += p - z.NextIn;
                    z.NextIn = p;
                    blocks.write = q;
                    return blocks.Flush (z, r);

                case BADCODE:  // x: got error

                    r = ZlibConstants.Z_DATA_ERROR;

                    blocks.bitb = b;
                    blocks.bitk = k;
                    z.AvailableBytesIn = n;
                    z.TotalBytesIn += p - z.NextIn;
                    z.NextIn = p;
                    blocks.write = q;
                    return blocks.Flush (z, r);

                default:
                    r = ZlibConstants.Z_STREAM_ERROR;

                    blocks.bitb = b;
                    blocks.bitk = k;
                    z.AvailableBytesIn = n;
                    z.TotalBytesIn += p - z.NextIn;
                    z.NextIn = p;
                    blocks.write = q;
                    return blocks.Flush (z, r);

                }
            }
        }
Ejemplo n.º 4
0
 internal int End(ZlibCodec z)
 {
     if (blocks != null)
         blocks.Free (z);
     blocks = null;
     //    ZFREE(z, z->state);
     return ZlibConstants.Z_OK;
 }