/// <summary> /// /// </summary> private void ComputeSnapTolerance() { _snapTolerance = GeometrySnapper.ComputeOverlaySnapTolerance(_geom[0], _geom[1]); }
/// <summary> /// /// </summary> private void ComputeSnapTolerance() { _snapTolerance = GeometrySnapper.ComputeOverlaySnapTolerance(_geom[0], _geom[1]); }