Ejemplo n.º 1
0
 /// <summary>
 /// Stop the proactor. Provided socket will not be disposed.
 /// </summary>
 public void Dispose()
 {
     m_actor.Dispose();
     if (m_poller != null)
     {
         m_poller.Dispose();
     }
 }
Ejemplo n.º 2
0
 /// <inheritdoc />
 public void Dispose()
 {
     if (Interlocked.CompareExchange(ref m_isDisposed, 1, 0) != 0)
     {
         return;
     }
     m_actor.Dispose();
     m_receiveEvent.Dispose();
 }
Ejemplo n.º 3
0
        /// <summary>
        /// Release any contained resources.
        /// </summary>
        /// <param name="disposing">true if managed resources are to be released</param>
        protected virtual void Dispose(bool disposing)
        {
            if (!disposing)
            {
                return;
            }

            m_actor.Dispose();
        }
Ejemplo n.º 4
0
 public void Dispose()
 {
     m_actor.Dispose();
 }
Ejemplo n.º 5
0
 /// <summary>
 /// Stop the proactor. Provided socket will not be disposed.
 /// </summary>
 public void Dispose()
 {
     m_actor.Dispose();
     m_poller?.Dispose();
 }
Ejemplo n.º 6
0
 /// <summary>
 /// </summary>
 public void Dispose()
 {
     m_actor.Dispose();
     m_receiveEvent.Dispose();
 }