Ejemplo n.º 1
0
        void DoServerStuff()
        {
            // Setup as server here
            IPAddress   ipAd   = IPAddress.Parse(NetBreakoutPongServer.Constants.SERVER_IP);
            TcpListener server = new TcpListener(ipAd, NetBreakoutPongServer.Constants.SERVER_PORT);

            server.Start();

            NetBreakoutPongServer.ClassicPongGameData data = new NetBreakoutPongServer.ClassicPongGameData();
            data.gameBall.Position  = new NetBreakoutPongServer.Location(250, 300);
            data.gameBall.Radius    = 50;
            data.myPaddle.Height    = 40;
            data.myPaddle.Width     = 150;
            data.myPaddle.Position  = new NetBreakoutPongServer.Location(500, 580);
            data.oppPaddle.Height   = 40;
            data.oppPaddle.Width    = 150;
            data.oppPaddle.Position = new NetBreakoutPongServer.Location(300, 20);

            NetBreakoutPongServer.GameClient client = new NetBreakoutPongServer.GameClient(server);

            //Thread.Sleep(5000);

            client.SendData(data);

            client.Dispose();
        }