Ejemplo n.º 1
0
        static EcosystemEditorDefinesUtils()
        {
                        #if !ECOSYSTEM
            Debug.Log("Setting Up Ecosystem Scripting define symbol 'ECOSYSTEM'");
            Utils.MountScriptingDefineSymbolToAllTargets("ECOSYSTEM");
                        #endif


                        #if !ECOSYSTEM_0_6
            Debug.Log("Setting Up Ecosystem Scripting define symbol 'ECOSYSTEM_0_6'");
            Utils.MountScriptingDefineSymbolToAllTargets("ECOSYSTEM_0_6");
                        #endif

                        #if !ECOSYSTEM_0_6_OR_NEWER
            Debug.Log("Setting Up Ecosystem Scripting define symbol 'ECOSYSTEM_0_6_OR_NEWER'");
            Utils.MountScriptingDefineSymbolToAllTargets("ECOSYSTEM_0_6_OR_NEWER");
                        #endif
        }