private StopRun ( ICallbackEventHandler handler, bool force ) : void | ||
handler | ICallbackEventHandler | |
force | bool | |
return | void |
/// <summary> /// Construct a StopRunAction and stop any ongoing run. If no /// run is in process, no error is raised. /// </summary> /// <param name="controller">The FrameworkController for which a run is to be stopped.</param> /// <param name="force">True the stop should be forced, false for a cooperative stop.</param> /// <param name="handler">>A callback handler used to report results</param> /// <remarks>A forced stop will cause threads and processes to be killed as needed.</remarks> public StopRunAction(FrameworkController controller, bool force, object handler) { controller.StopRun((ICallbackEventHandler)handler, force); }
/// <summary> /// Construct a StopRunAction and stop any ongoing run. If no /// run is in process, no error is raised. /// </summary> /// <param name="controller">The FrameworkController for which a run is to be stopped.</param> /// <param name="force">True the stop should be forced, false for a cooperative stop.</param> /// <param name="handler">>A callback handler used to report results</param> /// <remarks>A forced stop will cause threads and processes to be killed as needed.</remarks> public StopRunAction(FrameworkController controller, bool force, object handler) { controller.StopRun((ICallbackEventHandler)handler, force); }